Andy90 Posted April 4 Share Posted April 4 Hey, as I'm porting my game from Leadwerks to Ultra, I've come across some important terrain tools that are currently not available in the engine. Terrain Stamping: Having a function to raise or lower the terrain at a given height would be beneficial. For example, I'm trying to create a harbor, but I'm unable to create smooth terrain around the harbor base model. Terrain Smoothing: There are times when you want to smooth out the terrain to eliminate sharp edges. 1 Quote Link to comment Share on other sites More sharing options...
Slastraf Posted April 6 Share Posted April 6 there should be a system where you can program your own brushes in lua , and also suport for 3d landscape (voxel). And some way to import heightmaps dynamically Quote Link to comment Share on other sites More sharing options...
Andy90 Posted April 6 Author Share Posted April 6 well i my case a simple stamp tool is enough. Because right now you cant controll the height in the sculpt mode Quote Link to comment Share on other sites More sharing options...
Josh Posted May 14 Share Posted May 14 This has been added. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
karmacomposer Posted May 21 Share Posted May 21 I vote for erosion types, like fluvial, terrain steps, etc. Stamps can likely be used for this kind of, but actual erosion would be awesome. Mike 1 Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.