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map loading


Rick
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App.lua is for the entire project. However, if I open up scene1, but in App.lua the first scene it should be loading is scene0, scene1 is still the one loaded because I have it open in the editor. That doesn't make sense. I feel like what App.lua says is what should happen when we run it no matter what scene I have open in the editor.

 

Also, when I switch from 1 loaded map to another, I'm not seeing some csg I have as the ground in the newly loaded map, and the old csg still exists in the last map loaded because I can't seem to find a way to clear that loaded map.

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I feel like what App.lua says is what should happen when we run it no matter what scene I have open in the editor.

It makes sense.

 

You have just to pen the map you want to work on. To speed up thing the editor could have some short history of last maps and have some menu like "Open Recent Maps"

Stop toying and make games

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