reepblue Posted April 22 Share Posted April 22 While doing simple mapping, I've ran into an issue with my session where the editor thinks I'm holding control when selecting objects when I'm not. This results in multiple objects getting selected unintentionally. Also, clicking the void doesn't deselect the objects. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Solution Josh Posted May 19 Solution Share Posted May 19 I made a small change that might resolve this. Since this error is difficult to produce I cannot test it. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
reepblue Posted May 19 Author Share Posted May 19 To be honest, I haven't ran into this issue since. Let's mark it as resolved it for now. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
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