Andy90 Posted April 27 Share Posted April 27 Sometimes the colliders for the new mdl format dont load in the game. Quote Link to comment Share on other sites More sharing options...
Andy90 Posted April 28 Author Share Posted April 28 I figured out that the colliders get lost when you load the map within the editor. So you create an collider drop the model in the scene everything is fine. When you load the map next time with the editor the colliders are lost again. You can watch the video to see what i mean. https://streamable.com/aw8ek5 Quote Link to comment Share on other sites More sharing options...
Josh Posted April 29 Share Posted April 29 In the current build I am not able to reproduce this error... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted April 30 Solution Share Posted April 30 I am going to mark this as solved because I think it is not occurring in the current build. I recently made some changes with colliders stored in the map file, and that probably eliminated this problem. Please let me know if anything needs further investigation. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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