Jump to content

F5 from the editor


Alienhead
 Share

Go to solution Solved by Josh,

Recommended Posts

After todays patches I have some weird behavior when hitting F5 from the editor to launch the map.

I have to click on the window, move my mouse outside the window, then usually move it back into the window and click again before Ultra even starts to load the map up. If I don't do this action then when I hit F5 the window pops up and just sits there.. 

Further more, if I hit F5 from Visual studio, it'll load the window with no delay and without having to do the mouse tricks.

I'm only happy when I'm coding, I'm only coding when I'm happy.

Link to comment
Share on other sites

I am seeing something similar. It seems you must move the mouse out of the game window, probably because this is triggering an event in the editor, Maybe the process needs to have its write buffer cleared before it can proceed past a print command...

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

  • Solution

Okay, I just added a timer that runs when the game is active, so events are continuously being emitted in the editor and it keeps reading the process pipes.

  • Like 1

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...