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LE3 : BSP surface


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I have made some big texture containing tiles textures.

I wanted just to change the scale and offset of the texture per face in BSP models.

I found i can't do it ? Even the gizmo no more appears in BSP models when selected ?

 

surface_Bug.jpg

Stop toying and make games

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Thanks.

 

BUT :

It's not normal at all to have the surface properties in the Object Panel : Object Panel is for creation of new objects.

 

When i edit a BSP surface it's EDITING mode, it should work in the same way for anything :

The surface properties shoul be displayed in the SCENE PANEL like when you edit anything (for example a new tab after physic tab).

Because of editing models etc ... i thaught : ok i am editing a face so i should see a new panel in SCENE panel.

 

Well it's just somewhat disturbing to have some specific stuff you edit in "Object tab" what is not logic , cau it's a BSP model already created and present in the Scene.

 

Keeping like that is only confusion if you don't know it.

Stop toying and make games

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We put the face editing tools there because it's already got all the CSG objects, and it's a nice big surface that is always a large area, unlike the object properties panel. I would have called that tab "CSG" but it contains objects that aren't CSG objects.

 

 

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