SpiderPig Posted May 2 Share Posted May 2 I was playing around with sliders and couldn't get the child object to collider with it's parent. This example here is the same. The green cube floats straight through the blue cube. At first I thought it was because the parent had no mass. But in my project, even if both child and parent have mass there is no collision between them. https://www.ultraengine.com/learn/CreateSliderJoint?lang=cpp Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted May 3 Solution Share Posted May 3 That's normal. Two entities in a joint should not collide with one another. Most joints have constraints you can set to control their range of motion. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
SpiderPig Posted May 3 Author Share Posted May 3 Okay, I had a feeling that might actually be the case. Thanks. Quote Link to comment Share on other sites More sharing options...
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