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"C:/Users//Documents/Leadwerks/Projects/firstgame/scripts/objects/player/fpsplayer.lua" : 712 : attempt to index field 'hand' (a nil value)


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Whenever I go up to an object to pick it up, the game engine crashes with the error

"C:/Users//Documents/Leadwerks/Projects/firstgame/scripts/objects/player/fpsplayer.lua" : 712 : attempt to index field 'hand' (a nil value)

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New error on the rise, oh joy! XD

Upon usage of TriggerChangeMap.lua in the base scripts, I find the error "Assert Failed" no comment.

I used my map name as a string, and used the object which parents the script as a fail-safe for falling out the map, in order to trigger a reset of the map in use.

start.map -- "start" (as used in the string)

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