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Collider get stuck when moving over model edges


Andy90
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Go to solution Solved by Josh,

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Hello, the issue occurs when the first player collider becomes stuck while moving over edges of models with a mesh collider. This problem is evident in the video. As depicted, you have to jump or wiggle in order to pass these small edges, which isn't particularly enjoyable for the player.

https://streamable.com/l89yw5

How to reproduce:

To reproduce the error, you can add a mesh collider to the office model I sent you yesterday and then place it in a scene. The best scaling is 0.6, 0.6, 0.6. Afterward, try running it with a first-person controller.

 

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  • Solution

This will be fixed in the next build. All mesh colliders were effected.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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