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Build 917


Alienhead
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Go to solution Solved by Josh,

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I see a new problem with the latest update.  If i leave the game running and get up and walk away for about 5 mins.. when I come back the screen is black. the game is running, i hear sounds and can move the player.. just a black screen.  This hasn't happened prior to todays updates.
I thought maybe this was a once occurrence. but its happened three times now.

I'm only happy when I'm coding, I'm only coding when I'm happy.

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Hmm maybe, but hasnt happened to me in the editor.. just run mode.  To further test it I sat here and watched it happen the last time. it hard locked me up. i rebooted.. thought maybe my card was going bad but its a new card - none the less i loaded up guild wars 2 and let it set idle for 20 mins.. no problems there.

I'm only happy when I'm coding, I'm only coding when I'm happy.

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Heres something more.. And this just started happening with the last update.   Im in the editor, I hit f5 or in visual code i hit f5. everything starts loading up and it gets to the point to start the game then it just knocks off.. no errors nothing in the dos window...  This happens once every 3 to 4 times I enter run mode.   I'll hit f5 again and everything loads up smoothly..  get back aroudn to 3 or 4 more load ups and it knocks off again.

And i've also noticed that load times have increased about 50% on my end. Im not even loading textures with my little demo map and it now takes about 20 to 30 secs to start running.

I'm only happy when I'm coding, I'm only coding when I'm happy.

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I also seem to get pauses in play mode 'after' using navigation agent.  even when Im not Navigating, if it's been used then every so often theres a 1 to 2 second pause in the middle of game play.. Not sure if this is irrelevant to the cause but it could be? 

 

I'm only happy when I'm coding, I'm only coding when I'm happy.

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App still exits out 1 out of 3 times for no reason.. I don't see a need to upload the project, it happens with all samples in the docs or anything I try to run. Not  really project-specific. 

I'm only happy when I'm coding, I'm only coding when I'm happy.

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  • 5 months later...

This might have actually been due to the memory leak in Nvidia's drivers that was recently fixed. Running out of VRAM would cause such behavior. Any difference with their current drivers?

My job is to make tools you love, with the features you want, and performance you can't live without.

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