Dreikblack Posted May 25 Share Posted May 25 1. Make prefab out of brush 2. Make new group 3. Copy and past couple prefabs 4. Drag into new group created before 5. Save and reopen map - prefabs are beside all groups including Root Maybe original entity deleting requires for reproducing, not sure. Maps.zip Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted May 31 Solution Share Posted May 31 Issue is fixed, update is incoming... 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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