BenH_76 Posted April 3, 2013 Share Posted April 3, 2013 I thought this might be helpful for any fellow Modo users. Here are the proper grid settings in Modo if you want 1 unit from Modo to be the same as 1 unit from Leadwerks... 2 Quote Link to comment Share on other sites More sharing options...
karmacomposer Posted May 1, 2013 Share Posted May 1, 2013 THANK YOU! THANK YOU! THANK YOU! I JUST purchased Modo 601/701 and was going to have to figure this out at some point. I have so much to learn!!! Mike 1 Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
BenH_76 Posted May 1, 2013 Author Share Posted May 1, 2013 Yeah, learning a new 3d app and a new engine at the same time is definitely a lot of information . I have been using Modo for a few years now, so I should be able to answer any questions about it if you have any. It is an amazing program once you learn it. Quote Link to comment Share on other sites More sharing options...
karmacomposer Posted May 1, 2013 Share Posted May 1, 2013 Thank you. I will certainly take you up on your offer - if and when I have questions or get stuck. TBH, I would love to know the best (and easiest) pipeline using Modo with LE3 for characters (with animations), props and levels. Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
BenH_76 Posted May 1, 2013 Author Share Posted May 1, 2013 I haven't yet exported any animated characters into the engine yet so I am not sure. After I make my level I will start characters. I bought the ACS kit http://www.luxology.com/store/kits/acs/ which I will be using for all of them. Supposedly it is absolutely amazing. As far as exporting standard assets and levels it is pretty straightforward, it just works. I am still experimenting with the best way to do lighting because as of now you can't bake lighting onto imported meshes inside Leadwerks. So right now I am planning on doing all of my lighting and lightmap baking inside Modo and then export the whole level at one time. We'll see how it goes. I wish I had more info for you but as you know creating all the art assets for an entire level by yourself can be very time consuming and I have mostly been creating art assets rather than exporting them too much yet. The solo developer must be very patient lol. Quote Link to comment Share on other sites More sharing options...
karmacomposer Posted May 1, 2013 Share Posted May 1, 2013 I, too, bought ACS. Looks VERY cool! Thanks for the info. I will share anything I discover. Mike 1 Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
knocks Posted May 1, 2013 Share Posted May 1, 2013 modo is the Best! I’ve rigged a bunch of characters without drama, yet to purchase ACS but its looks very promising. Quote My first Adobe purchase was Photoshop 2.0, CS6 was my last! < = > Link to comment Share on other sites More sharing options...
BenH_76 Posted May 1, 2013 Author Share Posted May 1, 2013 modo is the Best! I’ve rigged a bunch of characters without drama, yet to purchase ACS but its looks very promising. Glad to see some Modo users here . Quote Link to comment Share on other sites More sharing options...
karmacomposer Posted May 2, 2013 Share Posted May 2, 2013 Excellent. I was very excited about Modo and was ecstatic when I was able to purchase it (and take advantage of their affordable promo for 701). Now I know I can ask questions and have at least a few people be able to answer. I look forward to discussing Modo topics with all of you. Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
YouGroove Posted May 6, 2013 Share Posted May 6, 2013 I wish I had more info for you but as you know creating all the art assets for an entire level by yourself can be very time consuming and I have mostly been creating art assets rather than exporting them too much yet It depends if you know how to go modular ? Levels can be created fastly this way. -Combining houses parts and textures to make variation -3D tiles - modular rocks etc ... Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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