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Suggestion for Scene Importing Functionality in Ultra Engine


Yue
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Dear Development Team,

I would like to propose a new functionality that I believe could significantly improve the workflow in Ultra Engine. The idea is to allow the import of multiple scenes into a main scene. This feature would facilitate the integration of different elements and structures created in separate scenes, enhancing modularity and efficiency in project development.

Proposed Functionality: Scene Importing and Merging

Description

Allow users to import a secondary scene into a main scene, similar to the "merge" function found in other game engines. This would enable developers to create and manage components more efficiently and reuse them in different contexts within their project.

Benefits

  1. Modularity: Facilitates the creation and management of modular components that can be reused in various parts of the project.
  2. Efficiency: Reduces the time needed to recreate repetitive structures or components in different scenes.
  3. Flexibility: Allows developers to work on different parts of the project in isolation and then integrate them easily.

Example of Use

  • Scene 1: Contains the main game environment.
  • Scene 2: Contains a specific structure, such as a building or platform.
  • Main Scene: The developer can import Scene 2 into Scene 1, merging the elements of both scenes.

Suggested Implementation

  1. User Interface: Add an option in the scene menu to "Import Scene".
  2. Scene Management System: Adapt the current system to support the integration of multiple scenes, correctly managing the positions and properties of imported objects.
  3. Compatibility: Ensure that textures, materials, and lighting settings remain consistent when importing scenes.

I am convinced that this functionality will add great value to Ultra Engine and improve the developers' experience while working on their projects.

Thank you for considering my suggestion.

Best regards,
Yue
Ultra Engine User

 

  • Like 2
  • Upvote 1

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