Jump to content

HDRI to SkyBox bug.


Yue
 Share

Go to solution Solved by Josh,

Recommended Posts


 

The HDRI to pbr converter for a skybox does not do the conversion correctly, the brightness is turned up a lot in the image. As shown in the first image. In the second one the dirty trick is to go to the Leadwerks editor to create the cube map texture and use it in its tex format.


Now the disadvantage is that this texture tex can not be converted to dds, the converter fails to obtain the pbr. 




image.thumb.png.d8a976581d8b93e19b9d61809dc61005.png

image.thumb.png.e44e8171eb9bcc5217ab15938ea6f6f0.png

 

 

 

Mars.jpg.89ab63a64eebc1f5ada0ab82b66a1f8c.jpg

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...