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Missing the outline in the editor within all projects


Andy90
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Go to solution Solved by Josh,

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I can actually see the edge outline on the left side there...let me swap out my GPU. Maybe the shader does not work right with Nvidia cards...

My job is to make tools you love, with the features you want, and performance you can't live without.

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Wait, now we are talking about refraction? Is this image looking through a transparent surface, or just having refraction enabled makes the whole screen dark?

That doesn't look like a new project...

My job is to make tools you love, with the features you want, and performance you can't live without.

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Okay, I get something similar just by enabling refraction. It looks like the grid shader is trying to apply the effect...

image.thumb.png.d66b36f93419656b6f1e07dd152cd378.png

My job is to make tools you love, with the features you want, and performance you can't live without.

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I think this has to do with DPI. I did not notice it because I have a 4K screen with 200% scaling. If I switch to 100% scaling I have the same problem.

image.thumb.jpeg.d00328685e9ad252144ec66de0771422.jpeg

My job is to make tools you love, with the features you want, and performance you can't live without.

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I also discovered something very interesting. Calling textureSamples() in GLSL reveals that a 1x MSAA texture actually stores two samples.

That means the engine is currently doing a lot of extra works because 2x MSAA is always enabled, or at least some aspects of it are, at the very least extra post-processing expense and memory bandwidth. So if I use rectangle textures or something, instead of 1x MSAA, it should be faster when MSAA is disabled.

My job is to make tools you love, with the features you want, and performance you can't live without.

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  • Solution

Okay, an update is available now that fixes this. It requires a new post-processing shader as well as the editor build.

Thanks for reporting this!

My job is to make tools you love, with the features you want, and performance you can't live without.

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