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texture importing stale texture


Rick
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I imported a texture file, generated normal & mat from it. I needed to make a change so I deleted the texture, normal, mat from editor and also from directory (also deleted .meta files). Made the changes from my source files. Drag them back into editor, and in LE the changes aren't there. It's the same as before when viewing from LE texture viewer. If I click the link in the LE texture viewer to the source it brings up paint.net and my changes are in there. Why would the .tex file not see the changes? This doesn't seem right.

 

 

I have to rename the source file, then import in order to see the changes.

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Sounds like it remained in memory. I bet the next time you started the editor it appeared right? I don't know the answer off the top of my head, but I will keep an eye out for things like this.

My job is to make tools you love, with the features you want, and performance you can't live without.

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  • 1 year later...

This report is so old I will consider it fixed, unless anyone tells me otherwise. Please tell me if you have any problems, but it is very likely it was just magically fixed during development.

My job is to make tools you love, with the features you want, and performance you can't live without.

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