Jump to content

Camera Groups or: Let cameras share vibility info


klepto2
 Share

Recommended Posts

This is a feature only a minority will ever need, but can increase the performance a lot in some cases:

  • custom refraction / reflection
  • posteffects which are meant as an overlay or backdrop

What i mean exactly:

Currenty each camera performs its own culling, even when the camera shares the same attributes as postion, rotation and range. My idea is to add a property to a camera where you can assign a main or parent camera. Now the main or parent camera performs the culling and the "child" cameras just consume the same visibility lists or data as the main camera. Even when pure gpu culling will be introduced this will increase performance as it can save some gpu processing which can be used for other things.

  • Upvote 2
  • Windows 10 Pro 64-Bit-Version
  • NVIDIA Geforce 1080 TI
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...