Jump to content

uu3d bone removal


Rick
 Share

Recommended Posts

When I import a model into uu3d it looks like it puts a bone in the scene by default. If I expand the bones tree on the top right and right click the bone and delete it goes away in uu3d. If I save as, say fbx, and import into LE, the bone is there again. If I close uu3d and open it back up the bone is back. How can I make sure there are never any bones in the format I save from uu3d?

Link to comment
Share on other sites

Guest Red Ocktober

i don't have a real answer to the question... if i don't want any bones in the model, i usually just DELETE ALL before saving... that seems to do it...

 

question: how do you import .gmf into uu3d?

 

--Mike

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...