xtreampb Posted April 6, 2013 Share Posted April 6, 2013 Hey a suggestion for OS X When deploying an Application for OS X, Currently the app is generated inside a folder that contains not only the app, but all the resources. On the OS X environment, all of these resources should be placed inside the resources folder which can be found in the .app/contents/resources. As it stands i'm not sure if the games are submitted to the app store will pass because of this. A work around i have in my head is: 1) use the package maker tool, 2) we configuring the package maker tool, set deploy location to "Applications" folder 3) create a shortcut to desktop this goes against the entire framework of OS X. I know this is how windows operates, but OS X isn't windows. I know wxWidgets uses a function called GetResourceDir and it works for both OS X and MSW. Some Pre processor definitions are used in wxWidgets to manipulate what you are attempting to do. Below is a link to the API Guide (note version 2.9 dev built is used, but this feature has been implemented since 2011) http://docs.wxwidgets.org/trunk/classwx_standard_paths.html 1 Quote bool Life() { while(death=false) { if(death==true) return death; } } I have found the secret to infinite life Did I help you out? Like my post! Link to comment Share on other sites More sharing options...
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