Slastraf Posted July 19 Share Posted July 19 Hi, there are some problems with my Ultra Engine installation. I have a fresh Ultra Engine install, and built it successfully. The .exe runs, but it is only a black window. When I build in debug and look at the logs, I get many errors trying to load shaders. This did not happen on older versions that were not installed trough steam. I tried it on two systems, and within the editor window you can see something. The GPU is not utilized, although the latest gfx drier is installed and the GPU is detected. 096debugmode.txt Quote Link to comment Share on other sites More sharing options...
Slastraf Posted July 19 Author Share Posted July 19 screenshot of my shaders folder, also i checked some shader files and they exist . Quote Link to comment Share on other sites More sharing options...
Josh Posted July 19 Share Posted July 19 Why is it trying to load .spv files? That is mostly a holdover from the Vulkan builds. Is the project brand new or is this an existing project from earlier versions? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Slastraf Posted July 19 Author Solution Share Posted July 19 I fixed it , the problem was an outdated environment variable. I had Ultra installed trough the app launcher, and the env variable sitll pointed to program files not steamapps install. Quote Link to comment Share on other sites More sharing options...
Slastraf Posted July 19 Author Share Posted July 19 runs veery smoothly, too. Sorry for this post you can delete it / move it somewhere else Quote Link to comment Share on other sites More sharing options...
Josh Posted July 19 Share Posted July 19 I marked it as solved. Maybe this information will help someone else in the future. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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