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Running the game from the editor using Run (F5) launches a wrong/different map than Debug mode (F8)


Pleca
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Go to solution Solved by Josh,

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Hi Josh, in a Lua project, if I run the game directly from the editor using Run (F5), the wrong map is loaded. If I run it in Debug (F8), it loads the correct map. The correct map is also loaded if I run it directly from VS Code. The correct map is set in main.lua, and CreateWindow is set to Fullscreen, so it seems that main.lua might be ignored. Please see the attached screenshot and video link. I've got Ultra Engine Pro on Steam.

 

https://streamable.com/yyg3hi

 

 

photo_2024-07-20_18-09-10.jpg

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It's fixed now. Fortunately this problem did not occur in 0.9.6 so I don't have to update that.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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