YouGroove Posted April 8, 2013 Share Posted April 8, 2013 I created a custom lightmap material created from scratch , mat1.mat The lightmap calculation is too fast for calculating and nothing is visible can i add lights or not. Now i duplicate some working lightmap material from "Developper" : greengrid.mat i assign the custom texture to it and it works when rendering lightmap. So what i'm doing wrong for ma1.mat not working ? Here is the file with the 2 materials https://anonfiles.co...0c7793f8abc88fa Stop toying and make games Link to comment Share on other sites More sharing options...
ESP Posted April 8, 2013 Share Posted April 8, 2013 lightingmode 1 or 2?? 2 works Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS Link to comment Share on other sites More sharing options...
YouGroove Posted April 8, 2013 Author Share Posted April 8, 2013 Thanks ESP it worked I just thaught you choose the lightmap shader and here it goes, but in fact you have to adjust the properties also. 1 Stop toying and make games Link to comment Share on other sites More sharing options...
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