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DrawText on textures?


Rick
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Are we able to (in Lua) DrawText() onto textures? 2D just isn't working on all these devices, so I'm looking to draw onto a texture that is part of a material that is on a plane that I position to look 2D using Unproject. This should give resolution independant 2D looking UI on all devices.

 

Resolutions and actual screen sizes are all over the place and it doesn't seem like there is a way to tell what is what in any reliable way. If everything is 3D it seems like that removes all these problems.

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