klepto2 Posted August 14 Share Posted August 14 If i compile and run a program in release, everything is displayed wrong. This ist the start.ultra in release mode. In debug everything works fine. Edit: bug occurs in both (standalone and steam) versions 1 Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Josh Posted August 14 Share Posted August 14 Confirmed... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted August 14 Share Posted August 14 It worked fine when I compiled from the engine source. I am recompiling this whole library now... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted August 14 Solution Share Posted August 14 I uploaded a full rebuild and it seems to work correctly now. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.