Jdjd Gaming Posted August 16 Share Posted August 16 This could be usefull for things like foot steps, so you could do something like in lua like this (posedo code not actually real code) if material.getmaterial=(wood) playsound(wood) elseif material.getmaterial=(steel) playsoundsteel 1 Quote Link to comment Share on other sites More sharing options...
reepblue Posted August 16 Share Posted August 16 You can already set the surface property in a material file as described here! The issue is how the physics system works in Ultra. Due to the brushes being a convex hull, getting the face is harder/not possible to do. We've had many discussions about this but it sounds like Josh doesn't want to touch the physics engine unless he has to. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.