Jump to content

Camera Movement Path (Camera Dolly) Component


beo6
 Share

Recommended Posts

Here the current Camera Dolly Component i created.

It consists of 2 Components.

  • The Camera Dolly Component itself.
  • The Camera Dolly Event Component.

 

Usage

  • Extract and place it into your `Souce/Components` directory.
  • Add a Camera to your Scene.
  • Add a "Empty" Node to your scene that will contain the Camera Spline Path.
  • Add "Empty" Nodes inside this CameraPath node that defines the path the camera will move along. (takes the rotation into account as well as long as no "Point Camera At" node is selected.
  • Name each "Empty" Node path point "p1", "p2", "p3" and so forth. (subject to change) and order the nodes accordingly.
  • At the end this should look something like this in your Scene list: 
    image.png.4737300cbb216eac415cb9a3ba16d39c.png
     
  • In the Camera itself with the CameraDolly component added, select the CameraPath node and optionally a node where the camera should point at.
    image.png.31e57bcb343fc31af175ba2dd1ec3b36.png

 

If you want to do something as soon as the Camera reaches a point along the path, add the CameraDollyEvent Component to one of the path nodes and add it to the Flowgraph.

image.png.18ed67bab79b563dbd93c0cd8adb243d.png

 

Todo and known issues

 

image.gif.540706a33c9bfbe1f8768d2d30860d08.gif

 

Download

CameraDolly.zip

 

  • Like 5
  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...