ErhanK Posted August 26 Share Posted August 26 entity->SetVelocity(0,0,0.02f, false); entity->SetAngularVelocity(0, false); Hello. This code moves the physics object forward, but causes it to rotate at the same speed in its z-axis. Also, Angular Velocity does not work without setting a velocity. Is this normal? This wasn't the case with LW. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.