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Lightmapping


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Hi,

 

I imported a model from modo, which was way to big. I rescaled it in the Editor and placed it in my level.

I then calculatet the lightmapping and it calculated based on the imported hight not the resized one.

I translated the model but it still took the initial model into acount.

 

lightmapping_Bug.png?id=1999606

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Lightmapping works on CSG brushes. If you want to lightmap a model, you can use an external program such as gile or Blender.

My job is to make tools you love, with the features you want, and performance you can't live without.

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  • 2 weeks later...
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