james1943 Posted April 19, 2013 Share Posted April 19, 2013 I know you must be fed up of this I would really like a terrain in 3 I am not a games person I got 2 for visuals I like to create nice walkthroughs is there any one else like me Quote Link to comment Share on other sites More sharing options...
Andy Gilbert Posted April 19, 2013 Share Posted April 19, 2013 I too am waiting for terrains. Terrains and shadows are my most looking forward updates. Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
Rastar Posted April 19, 2013 Share Posted April 19, 2013 +1 for terrain 1 Quote Link to comment Share on other sites More sharing options...
cassius Posted April 19, 2013 Share Posted April 19, 2013 James. Why not continue using le2? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted April 19, 2013 Share Posted April 19, 2013 We wanted to focus on the art pipeline and core tools first, but this is on the short list of things to do. I've implemented terrain several times in the past, and know how to do it. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
afecelis Posted April 22, 2013 Share Posted April 22, 2013 Josh, and guys, a quick question. If I create a terrain in Blender, as any other 3d mesh, will it be ok to be used in Leadwerks 3? (I mean collision-wise, optimizations, etc etc). If so, I can capture a quick video tutorial showing how to create a basic terrain (nothing too elaborated, let's say a "cartoony" terrain) in blender: Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
afecelis Posted April 22, 2013 Share Posted April 22, 2013 I also just found a nice way to model terrains in blender using heightmaps, so if they can be used in Leadwerks 3 I'll be glad to capture those tuts; one showing the simple way and the other using a heightmap: Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.