OneHitWonder Posted September 24 Share Posted September 24 When opening a map via double clicking in the Project view it will load the map into the scene however when you save the map it doesn't save it against the one open in the scene but the previous one you had loaded (therefore causing me to overwrite my map). You can see this by the Windows title: You can see level1.ultra is open but if I double click on level2 it opens it within the editor, but the window title remains as level1, saving the scene will overwrite the one displayed in the title (not the one open in the editor). Quote Link to comment Share on other sites More sharing options...
Dreikblack Posted September 24 Share Posted September 24 Same with prefabs https://www.ultraengine.com/community/topic/66033-prefab-save-broken-if-it-was-loaded-from-asset-browser/ Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted September 24 Solution Share Posted September 24 Fixed, update is incoming... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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