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Game WIP


Chris Paulson
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File Name: Game WIP

File Submitter: Chris Paulson

File Submitted: 05 Jan 2010

File Category: C/C++ Code

 

Hi,

 

a few people have been asking for access to my code so here it is.

 

It's WIP so not tidy, as weeks/months go on it will hopefully improve and I'll post updates.

 

Credits go to:-

 

Pixel Perfect for the player controller

Lumooja for Gamelib (however I have hacked it to bits)

Mikko Mononen for recast

AIGamedev.com for A++

 

Click here to download this file

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Very impressive Chris, very impressive indeed .. I overlooked it not being tidy, being somewhat "anti-neat" myself lol ..

 

It was nice to see all that code you wrote (in klingon? :);) )

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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Very impressive Chris, very impressive indeed .. I overlooked it not being tidy, being somewhat "anti-neat" myself lol ..

 

It was nice to see all that code you wrote (in klingon? :blink::lol: )

 

Thanks - the alien (a++) stuff came from AIGamedev.com. Well worth going and reading a few articles to give yourself ideas how the pro's go about stuff.

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