Josh Posted October 4 Share Posted October 4 1. Create a box. Download and apply the concrete030 material from ambientCG to it. 2. Switch to the face tool and select the top face. Subdivide it into roughly square segments. 3. Download the material Rocks002. Open it, enable tessellation, and set the displacement scale to 10 and the offset to -5. Save your changes to the material and close. 4. Switch to the new paint tool. Press the browse button, select the Rocks002 material, and start painting. (Holding the control key will erase the material.) 5. The face panel allows you to view and edit which materials are in use on each face. 6. The material editor has new settings under the Blend section that controls how sharp the material blending is, and how heavily the displacement map effects the blending. 3 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted October 4 Author Share Posted October 4 The SurfaceImperfections folder on the ambientcg server has some good materials for detailing. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted October 4 Author Share Posted October 4 A lot of stuff here is probably also useful https://www.sharetextures.com/textures Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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