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Last update broke Terrain Foliage


beo6
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Go to solution Solved by Josh,

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image.png.7a6a9a575d044d4881641a5008c0525c.png

 

It seems the Shader of the Terrain Foliage is broken since the last update.

I updated the Engine and allowed it to update all files in the Project, but now the Terrain looks like this.

Hand placed models like the two normal looking trees do work and look correct.

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I just had to make some shader fixes. Keep in mind I do not expect tessellation will work with mesh layers right now, but they should work fine when it is not in use.

My job is to make tools you love, with the features you want, and performance you can't live without.

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