afecelis Posted April 29, 2013 Share Posted April 29, 2013 Hi guys, As you know I've been fiddling around with model creation in Blender to be used in Leadwerks 3, however, I still don't know the best practice to handle lighting in the editor, and since its state is not final yet I'm a bit confused about what will be lightmapped and will be illuminated dynamically. In the following shot, I imported a terrain into Leadwerks, and once I add any kind of lighting I get these overburned spots. Point and spot lights generate a circular spot, and the directional light generates different spots all over the terrain as its rays are casted and intersected with the model. What is, or will be, the best way to light a terrain in Leadwerks? How are we to mix lightmaps + dynamic lighting? Thanks a lot for any info on this regard. Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
Josh Posted April 29, 2013 Share Posted April 29, 2013 For terrain, you should use a dynamically lit material, or import your own lightmap. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
afecelis Posted April 29, 2013 Author Share Posted April 29, 2013 Thanks Josh, how can I remove it from the "calculate lighting" process then, or better said, how can I make it not to be affected by the different light types? Right now I'm experimenting with lightmaps generated in Blender, but I'm still struggling with how to mix them with the diffuse channel properly in Leadwerks' material editor. regards, Alvaro Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
Josh Posted April 29, 2013 Share Posted April 29, 2013 Post your files here. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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