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Is this right?


Alienhead
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Go to solution Solved by Josh,

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I think you need to uninstall the current version you have and re-download it. Don't uninstall the whole client, just hit the uninstall button in the client and then re-download it.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Uninstalled as you suggested.  Upon creating an entirely new project I get the same file structure. Everything is tossed into the projects root directory. A new folder for everything.

I'm only happy when I'm coding, I'm only coding when I'm happy.

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I think your program folder has a bunch of folders that were not deleted.

Shaders are stored in a single zip file, because it takes a long time to download hundreds of individual files. At one point, I accidentally uploaded a zip file for all the shaders that did not contain a Shaders/ subfolder. This caused a bunch of shader files to be extracted into the template base folder.

I fixed the mistake, but it looks like you still have the files in your Ultra Engine/Templates/Common folder and reinstalling that version did not delete them, so you will need to delete them manually. I bet if you uninstall again you will see that they are still there.

I assume this is on the dev channel?

My job is to make tools you love, with the features you want, and performance you can't live without.

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If you navigate to the Ultra Engine/Templates/Common folder I think you will see a lot of extra folders there. Check that first and make sure it is the cause.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Delete it, then uninstall / re-download and it should be gone.

You might also want to delete your C:/ProgramData/Ultra Engine/temp folder. (You shouldn't need to, but maybe you might as well in case some file is somehow set to read-only or something).

My job is to make tools you love, with the features you want, and performance you can't live without.

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