VicToMeyeZR Posted January 5, 2010 Share Posted January 5, 2010 Whats the Core file the Editor uses? If I click on Settings in the Editor, which file contains those Property Fields? Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD Link to comment Share on other sites More sharing options...
Canardia Posted January 5, 2010 Share Posted January 5, 2010 Those are made by code in Editor.exe. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
VicToMeyeZR Posted January 5, 2010 Author Share Posted January 5, 2010 what about the lua file the editor does use? I remember josh posting which file that was, but I can't seem to remember. I thought it was base.lua, but I can't seem to get any changes from it to take effect in the editor Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD Link to comment Share on other sites More sharing options...
macklebee Posted January 5, 2010 Share Posted January 5, 2010 require("scripts/class") local class=CreateClass(...) Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.