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Jumpy shadow


Alienhead
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  • 2 weeks later...
  • 2 months later...

No I havent.. Any chance of this getting some attention? I really feel it's killing my frame rates a well.. I got nothing but a cube on a terrain and getting 70 fps.. thats sick. Was getting near 2000 a few months ago with the same test scene.

 

I'm only happy when I'm coding, I'm only coding when I'm happy.

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The directional light always renders the closest shadow stage each frame, and cycles between the other stages, updating one each frame. I think that is what is causing the artifact in your video.

For a third-person view like this, you may want to increase the shadow stage distance so that the player shadow is always updated each frame.

My job is to make tools you love, with the features you want, and performance you can't live without.

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5 hours ago, Alienhead said:

Was getting near 2000 a few months ago with the same test scene.

If you have a scene you would like me to test please upload it and send me a link.

My job is to make tools you love, with the features you want, and performance you can't live without.

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