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Model Scaling


reepblue
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These models worked in previous versions of the engine. Some time ago, it seems that bone scaling was integrated and now these models don't work as they did before. 

I'm uploaded material-less versions of these models. These are the original Leadwerks Models. I suggest adding a way to adjust the bone scaling manually.

Also, here is video prove on how the editor used to see these models.

animationscaling.zip

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

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