L B Posted April 30, 2013 Share Posted April 30, 2013 From playing with the editor within the last hour as a "vanilla" user, here's what I miss for my workflow: Important: Option to toggle grid (Set grid size to 0, although could be a checkbox) Option for mouse look sensitivity Option for camera move speed Ability to import more than one file at once from the import dialog "Import..." right-click menu button in the asset list Shortcut for import (Ctrl+Shift+I on Windows, Cmd+Shift+I on Mac) Delete shortcut in the asset list (Del on Windows, Cmd+Backspace on Mac) Rename shortcut in the asset list (F2 on Windows, Enter on Mac) Cut/Copy/Paste shortcuts in the asset list (Ctrl/Cmd+X/C/V) Ability to drag assets in the asset list to other folders Grouping by object-type in the scene treeview Shortcut for gizmos (e.g. Alt+M/Alt+R/Alt+S/Alt+Z for move/rotate/scale/shear) Shortcut for recently loaded maps (Ctrl/Cmd+1/2/3/.../9) Option to lock Z-axis when rotating in the model and material editors Ability to select multiple models and batch-resize them Ability to select asset from right-click menu on instance Would-be-kinda-nice: Icon for the import menu item Instant search in the scene treeview (possibly with a shortcut, e.g. F3) Option to toggle hardware AA (should be feasible with forward-OGL) Quote Link to comment Share on other sites More sharing options...
YouGroove Posted May 6, 2013 Share Posted May 6, 2013 There is already lot of stuff asked , like Bigger and more easy selectable Gizmos. New Rotation Gizmo than old style actual one etc ... we wait for some magic gizmos to appear Quote Stop toying and make games Link to comment Share on other sites More sharing options...
beo6 Posted May 11, 2013 Share Posted May 11, 2013 Well. but some stuff is already possible i think. For example "toggle grid lock" at Edit->Grid Snap. resize multiple models: CTRL + klick on models in Editor then resize? Import multiple files. Maybe try to drag and drop multiple files into the editor? didn't tested it. Or maybe just copy them into your project directory. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 11, 2013 Share Posted May 11, 2013 Definitely a lot of those ideas should be build in to the editor. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted May 12, 2013 Share Posted May 12, 2013 we need better editor (CSG boolean, better visual texture manipulation on BSP, gizmos etc ... ) Just my point of view. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
L B Posted May 23, 2013 Author Share Posted May 23, 2013 Updated the list with the latest update. First 3 items fixed. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted May 24, 2013 Share Posted May 24, 2013 I'm not for lot of shortcuts, but like Blender people should be able to change them at any time and save them. For copy some model , you can already do it : - just select it and keep the mouse button down - press CTRL - and drag mouse to duplicate it Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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