Jump to content

Until ...


Alienhead
 Share

Recommended Posts

Until the culling system is in place does SetHidden(true) to distant objects help the renderer any as far as speed goes? Not that it's slow by any means, I just got a map with litterally 10's of thousands objects on it and trying to do some optimizing. 

I'm only happy when I'm coding, I'm only coding when I'm happy.

Link to comment
Share on other sites

Entity::SetViewRange is the best solution to this. However, it isn't currently documented or exposed to Lua. I think I am going to change the way this works because I do not like the current approach. Stay tuned.

  • Like 1

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

  • 4 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...