Dreikblack Posted November 1 Share Posted November 1 In script extension.hook(event, extension) is no longer called with even EVENT_OPENSCENE after one of latest update. Also i don't see this event in C++ EventId enum Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted November 1 Solution Share Posted November 1 This event ID is only declared in the editor. It doesn't exist as part of the engine. Paste this one-liner into the editor console and open a scene, and it will work: function MyFunc() Print("Hello") end ListenEvent(EVENT_OPENSCENE, nil, MyFunc) Maybe one of your event callbacks is returning false, terminating the chain of callbacks. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Dreikblack Posted November 1 Author Share Posted November 1 Strange, now it's working Maybe some of entities was causing an issue somehow Quote Link to comment Share on other sites More sharing options...
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