Alienhead Posted November 5 Share Posted November 5 I have another weird occurrence. No matter what skybox I pick from the AmbientCg catalog, they all come back with a solid WHITE sky. I do not have FOG turned on. But the horrizon line seems to show fine, anything about that goes solid white. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted November 5 Share Posted November 5 Hmmm, which sky should I try? This is DaySkyHDRI046B. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted November 5 Author Share Posted November 5 Absolutely any of them, Even the night time dark sky boxes are showing white on me. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Solution Alienhead Posted November 5 Author Solution Share Posted November 5 Okay I just created an entirely NEW project with the latest build and the skyboxes do work correcting.. They wont work in my actual project though. Im thinking maybe it be best to wait for 1.0 release before continuing a serious map? Ive restarted many times already. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted November 5 Share Posted November 5 Maybe there is a shader that needs to be updated? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted November 5 Author Share Posted November 5 Probe and probe shading is working ONLY on a new map now. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Alienhead Posted November 5 Author Share Posted November 5 6 minutes ago, Josh said: Maybe there is a shader that needs to be updated? Possible, the project manager shows a check however. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
reepblue Posted November 5 Share Posted November 5 6 minutes ago, Alienhead said: Possible, the project manager shows a check however. Try a manual copy. The updater broke on the XFORM project for me so I manually update the shaders each time. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
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