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Bone Attaching


Alienhead
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This bug has been going on since week1 of testing..

1213193774__-Chap1-_2024-11-0520-58-33-38.thumb.gif.a5e709e825767c7dfe2587eb1e7c4e78.gif

Code:

    model:SetPosition(player.rhand:GetPosition())
    model:SetRotation(player.rhand:GetRotation())
    model:Attach(player.mesh, player.rhand)
 
Attaching a gun to the players hand bone * ( common practice ) * results in some very funky behavior.

I'm only happy when I'm coding, I'm only coding when I'm happy.

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