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Are shaders available for LE3 now?


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Are shaders available for LE3 now?

 

If I import an object or level (in a 3D animation or modelling program), or even create one entirely in LE3's editor, and I want to make the floors, ceilings, etc. shiny or reflective, or add bloom, DOF or other elements to a scene utilizing shaders, can that be done and if so, how?

 

Mike

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Great. So that would include ANY kind of shader, from post effects to water/ocean and anything else?

 

Mike

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A lot of effects consist of much more than just a shader. For example, reflective water uses a second render of the scene, and uses two different shaders for above and below the water surface.

My job is to make tools you love, with the features you want, and performance you can't live without.

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A lot of effects consist of much more than just a shader. For example, reflective water uses a second render of the scene, and uses two different shaders for above and below the water surface.

 

Good point. LE2 had really nice water and a 3rd party solution that kicked butt. Will LE3 get the same treatment?

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

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  • 9 months later...

An update is coming tomorrow with support for this in the editor. :)

 

It's really cool because you can just move effects around in the stack and get totally different looks, This will require you to be on the beta branch in Steam.

 

I do not post updates at the end of the day, in case anything goes wrong and needs my attention.

  • Upvote 2

My job is to make tools you love, with the features you want, and performance you can't live without.

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