Jump to content

Latest update 0.9.8.e


Alienhead
 Share

Go to solution Solved by Josh,

Recommended Posts

  • Alienhead changed the title to Latest update 0.9.8.e

Yes I read that. Problem is the code and model was fine before update. There's only 2 models that even show up ( as the screenshot shows ).  I thought the screenshots clarified the problem.  

The order of things - 

  • Everything worked fine
  • Updated to lastest
  • Nothing loads and error pops up.

 

I'm only happy when I'm coding, I'm only coding when I'm happy.

Link to comment
Share on other sites

Here is the working code prior to last update.

 344        self.world = self.entity:GetWorld()
 345       self.mesh = LoadModel(self.world, self.playerModelFilenname)
 346       --self.mesh = Model(self.mesh) 
 347        self.mesh:SetCollisionType(0)

I'm only happy when I'm coding, I'm only coding when I'm happy.

Link to comment
Share on other sites

 

1 minute ago, Alienhead said:

Here is the working code prior to last update.

 344        self.world = self.entity:GetWorld()
 345       self.mesh = LoadModel(self.world, self.playerModelFilenname)
 346       --self.mesh = Model(self.mesh) 
 347        self.mesh:SetCollisionType(0)

This helps a little bit. The model file format version was incremented because some new information was added. Maybe your project does not have the current Lua binaries?

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

  • Solution

It looks like I failed to upload the required Lua binaries in the standalone update. The editor is saving a slightly different scene file format, the previous build cannot load. Sorry for the trouble, it is updated now.

  • Thanks 1

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

I’ll post the problem here since it fits the latest beta version. My client simply closes on startup without any error message (Steam version).

 

When I start it from Steam, the Project Manager opens. However, when I click on the project, it closes without any error message. If I load the last archived version, the client does open, but there’s an error with the MDL files, saying that MDL 303 is not supported. Everything was working fine in the version before the last beta update.

I’m sorry I can’t provide more information since no error occurs.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...