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Advice on creating materials


karmacomposer
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I have a bunch of jpg textures for floors and walls.

 

They include normal and specular maps in jpg format.

 

I can easily load in these textures, but a sphere is the only way to view the results.

 

In the material editor, is there a way to change the sphere to other shapes like a plane, cylinder, torus, etc?

 

How do I align images (textures) if they come in wrong or not as intended?

 

Is there any tutorials on how to use the material editor?

 

Lastly, is there any way to auto-batch create these materials? I have a TON of jpgs to deal with and I'd love to just have them automatically converted to .mtl files. The .tex files were automatic, as were the conversion of FBX models into LE3-specific models. It was AWESOME to see this happen as advertised. I just copied and pasted the folder with all FBX and textures into my Projects Models folder and they were dealt with automatically. NICE!

 

Thanks.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

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In the material editor, is there a way to change the sphere to other shapes like a plane, cylinder, torus, etc?

 

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Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS

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Ty.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

Custom synths and sounds - http://www.supersynths.com

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Not sure if this is a bug, but I have to close out LE3 and re-run it to create a new material properly.

 

Here is what happens:

 

I right click and CREATE NEW MATERIAL. I load in a diffuse, normal and specular map (all .jpg files) and choose a Dynamic diffuse, normal and specular shader and then save it.

 

If I right click and create a new material, it renames an existing material instead of creating a new material. If I try to edit the one it changed or rename it back, it crashes. When I close the program and re-open it, now I have my original materials and a new one with a default name (usually new material or something like that).

 

I have hundreds of materials to create. Having to save my work, close the program, open it up and go where I left off is VERY time consuming and annoying.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

Custom synths and sounds - http://www.supersynths.com

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