YouGroove Posted May 4, 2013 Share Posted May 4, 2013 Some simple easy ot use GUI system would be great. Caus any game will have some GUI specially those having panels like racing car upgrade, character stats or any merchant. So i'm just guessing if some GUI system is planned ? 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
gamecreator Posted May 4, 2013 Share Posted May 4, 2013 It was part of the original plans and I suspect it still is. Quote Link to comment Share on other sites More sharing options...
tjheldna Posted May 5, 2013 Share Posted May 5, 2013 http://www.leadwerks.com/werkspace/topic/6407-le3-c-tjui/page__hl__tjui This is the GUI system I've created. I'm adding to it slowly. I'm in the process of moving house atm, so I wont be able to update it for a while. I've hardly written a line of code in weeks =(. Quote Link to comment Share on other sites More sharing options...
karmacomposer Posted May 5, 2013 Share Posted May 5, 2013 That would be awesome. Since Lua does not have a visual IDE, I could see no way to create on-screen forms, buttons, etc. I cannot program in c++, so I cannot use Visual Studio for that (possibly Visual Basic, but definitely not c++) and hence, no forms, buttons, etc. I look forward to seeing your GUI system in action. Whether you share or sell it, I am sure it will be worth it. Let me ask, though. If I create my own buttons, sliders, knobs, etc. does LE3 have the Lua commands to go to web addresses and create links from images? If so, I can certainly see creating my own form designer. Of course, the more I think about it, doesn't Lua already have HTML-like commands for linking to web pages or other stuff. I am sure it does. Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com Link to comment Share on other sites More sharing options...
YouGroove Posted May 16, 2013 Author Share Posted May 16, 2013 From what i have read, GUI system will be let to people. Soi just hope some guys here will choose some open source system and port it to Leadwerks 3, but it will remain for C++. For Lua i don'tthink we'll have a solution ? Some list of available GUI for C++ : http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Comparison+of+GUIs Neosis seems great as it supports shaders, some XAML language and tools. http://www.ogre3d.org/2012/11/11/new-ogre-binding-for-noesis-gui-available Nobody can't make some RPG system without GUI, even some FPS have lot of HUD for inventory , character management. I have some difficulty to understand why GUI is left so behind other stuff in LE 3 ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted May 17, 2013 Share Posted May 17, 2013 I think 3D GUI would be sweet. I did some of this for my game and it works out great as it scales without having to do any extra work with caring about screen resolution and it scales well visually I thought. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted May 18, 2013 Author Share Posted May 18, 2013 I wanted to make a game like that : Just kidding : impossible alone. But well i will pray for one of you guys to bring up some easy to use GUI system to Leadwerks 3. It's like that on indie 3D engines most of the time, some people bring existing super GUI system to the engine.Even on popular ones, Let's hope LE3 won't put a year for that ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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