beo6 Posted May 9, 2013 Share Posted May 9, 2013 Hello everyone. I finaly got some more time to play around with the new version. First the physic seems to be working a lot better since my last tests. i let a ball role with setTorque but it sometimes just jumps up into the air. i have the example here: http://code-i.de/Rolling.zip (Keys: W,S,A,D) if that is not the best way for controlling a ball how would you do this? Thanks in advance for informations. Quote Link to comment Share on other sites More sharing options...
beo6 Posted May 11, 2013 Author Share Posted May 11, 2013 Hello again, i wasn't able to fix this issue for now. But i noticed that it only starts jumping when i get near any obstacle but without touching it. Enabling Swept collision also doesn't help. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 14, 2013 Share Posted May 14, 2013 Instead of adding torque you could also add a force. Have you tried this? Quote Link to comment Share on other sites More sharing options...
beo6 Posted May 15, 2013 Author Share Posted May 15, 2013 i haven't tried that, but i think it will make no difference since i only add torque to it when i press a key, and it jumps even before i touch any key. Quote Link to comment Share on other sites More sharing options...
ESP Posted May 15, 2013 Share Posted May 15, 2013 Tilt to steer, tap the screen to bounce :-) Quote Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS Link to comment Share on other sites More sharing options...
beo6 Posted May 15, 2013 Author Share Posted May 15, 2013 i don't know what you want to say, but that is indeed the intention i had when i was trying to have a ball movement like this but i right at the start when the ball bounced around without any obvious reason. I also don't want to have two open threads so maybe we should continue here: http://www.leadwerks...ar-an-obstacle/ Quote Link to comment Share on other sites More sharing options...
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