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Prefab Studio


Alienhead
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Inside the prefab studio we need a toggle switch for artificial light.  I'm forced to create a point light now, position it and set it up just to see what im building in the prefab studio scene. Then I must delete it.  When your working with several 1000 prefabs ( as I am ) this becomes cumbersome. Not to mention if I need to do any re-editing on a prefab I have to do the process all over again. 

Perhaps a toggle to have no light, or flat shaded or something.. Just to be able to see what is being created. 

 

 

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I'm only happy when I'm coding, I'm only coding when I'm happy.

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Okay that works for now I suppose. if you like work arounds lol... However, everytime I save a prefab in the studio and load my main map back up my prefabs in scene have moved 200 to 300 coordiantes on the x axis. I have to go back and realign them all.  Also you have to set the ambient light each and everytime the prefab is loaded.. it does not save that, as i guess it shouldn't.

 

I'm only happy when I'm coding, I'm only coding when I'm happy.

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I just made a minor adjustment to a prefab. saved it, loaded the main map back up.

1. The originally placed prefab was scaled down to /12 its size, moved 320 coords on the x axis from its original position. It no longer showed up in the Prefabs folder, I had to drop out of the editor and reload the editor to get it to show up then when it did show up it was all screwed up so I loaded the prefab back into studio and got this scrambled thing.

image.thumb.png.6d5fc159880abc71487275cc5c187cfe.png

 

 

I'm only happy when I'm coding, I'm only coding when I'm happy.

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I would like to have a view option to disable lighting. This would be useful for painting in dark areas, too.

My job is to make tools you love, with the features you want, and performance you can't live without.

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