Alienhead Posted December 25, 2024 Share Posted December 25, 2024 I can create a new scene with 2 cubes on it, one cube as a large floor and another cube as a player. I get about 1100fps. If I create a new scene with a 512x512 terrain on it, no textures. just a flat terrain and a cube for the player i get about 118fps.. Something aint right ! Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
beo6 Posted December 26, 2024 Share Posted December 26, 2024 Can you maybe confirm if FPS only drop if Tesselation and Terrain shadows are enabled? See also my bug report here: Quote Link to comment Share on other sites More sharing options...
Alienhead Posted December 26, 2024 Author Share Posted December 26, 2024 I have tess turned off plus I dont even have a texture on the terrain. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
StOneDOes Posted December 26, 2024 Share Posted December 26, 2024 Have you got a navmesh with debugging turned on? I noticed that gives quite a hit to your performance. Quote Link to comment Share on other sites More sharing options...
Alienhead Posted December 26, 2024 Author Share Posted December 26, 2024 ""If I create a new scene with a 512x512 terrain on it, no textures. just a flat terrain and a cube for the player."" Im starting to wonder if it could be the shafting AMD drivers release... but I doubt it. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
beo6 Posted December 27, 2024 Share Posted December 27, 2024 I have an NVIDIA 3090 GPU, So if it's the same, its not about the driver. And I also don't have any navmesh Quote Link to comment Share on other sites More sharing options...
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